As sensors become cheaper and more prevalent, we’re beginning to collect more data from our own movements and the objects around us. Moreover, it’s becoming a less geeky thing to do! I’ve been thinking a bit about how we can use wearable tech for library-specific purposes.
Examples of current or upcoming wearable technology:
- Google Glass, which others have talked about using in the library for various purposes
- MYO armband: I’ve preordered this based on their first 3-minute video alone. So far my only library use cases are wowing people during presentations and confounding colleagues by turning their ebook pages from across the hall
- Pebble Watch: Kickstarter-famous epaper watch connects to your smartphone; first reviews range from good to just okay. Primarily for notifications and activity-tracking, but other uses will reveal themselves when the SDK is released
- Any others?
Other examples of wearable tech for personal use:
- Jawbone UP wristband: sleep & activity tracking; I use this and like it
- Nike FuelBand: activity tracking
- Sound-activated T-shirts, available at any street fair, strictly for goofballs
Article of interest: 9 trends to watch for in wearable tech
That looks like fun! It reminds me of a book/video/series of blog posts from a group of art school students about the physical gestures we make now as we interact with our technology.
That’s excellent! Thanks for the link Stephen